Overview
Konami have announced that the next point Adjustments for the new Yu-Gi-Oh! GENESYS format, is scheduled to be announced around Monday December 15th, 2025 - however they make time some extra time thanks to the NA release delay of Phantom Revenge.
Additionally, Konami shared some insight into cards and strategies they're looking at adjusting come next week which you can find below, with our usual card hovers/embeds to make things a bit nicer to read!
What to Expect on the December Points Update
Severe Performance Outliers (i.e. “census data”)
This includes cards both on a Deck level and an individual level. For example, Dracotail's performance as a Deck since October puts it in line for increases, and Loading... ’s performance as an individual card puts it in line for an increase as well (more so in North America than in Europe, which is interesting).
As always, this is the most important criteria and the fundamental principle of Genesys: cards seeing excessive play see their costs go up, other cards come down, while keeping OTK’s boxed out. Everything listed below is just part of our initial ongoing early access tuning. Once we exit early access it will be a bit different (and we’ll be talking A LOT about the long-term Genesys plans, soon, and those plans are pretty extensive).
![]()
Cards That Attack the Deck/Extra Deck
We mentioned Runick last time, but this category also includes Loading... , Loading... , Loading... , and Loading... from Phantom Revenge, all of which proactively strike out or steal cards from the Deck/Extra Deck, so we’re hitting them in advance.
![]()
![]()
![]()
![]()
Cards That Multiply Excessively
Loading... is the poster card for this category.
![]()
Cards That Insulate Turn 1 Combos
In Pittsburgh, players started gravitating en masse towards cards like Loading... and Loading... that help you force through your turn 1 combos even if your opponent has a way to respond. The price on these kinds of cards at the moment is a bit too much of a bargain for how much you stand to gain. Basically, the counters to the counters should be more expensive than the counters themselves. We might need to go into this more in another article.
![]()
![]()
“Towers” Monsters